
There you can actually drop bombs and fire Sidewinders at MiG's, and watch the not-so-pretty explosions. Assuming you make it out of the ridge, you finally get to the main mission area. How low you fly doesn't seem to make much of a difference, as these SAM's happily chase your plane around at all altitudes. Apparently this does not make much of a difference, as the SAM's find you and fire at you anyway. After taking off, to reach the main mission area you must fly down a ridge, presumably to avoid SAM's.

Taking off is also very, very difficult, and you'll all too often find yourself back at the main selection screen, after yet another failed takeoff. If this is a sim, how come you have a third-person view? Not a game for the sim enthusiast, this one - the third-person view is the only view available. After loading up with appropriate weaponry for the mission at hand, you need to takeoff your plane. Choosing your mission, after another long loading sequence, you get to the weapons loadout screen. The easier missions correspond to the lower ranks, or that is the idea - some Lieutenant missions were (to me) much harder than other, higher-ranked ones. You can select your rank, which determines what missions you fly. Finally, you get to the main selection screen. An intro sequence consisting of average-quality (or maybe below-average) images and some PC speaker sound. After staring at the title screen for minutes, you get treated to the intro sequence.

I distinctly recall that the game took a very, very long time to load, something quite unusual in those days. Unfortunately the game doesn't manage to rise even to average level.

This is a flight simulation game with a good premise: You fly F-105's over Vietnam, mainly in "Wild Weasel" missions - i.e.
